I wasn't surprised to find
this topic here. While I think that its a great idea to not only promote the books, but also add to the user-created content for Morrowind, I have a slightly different agenda.
When I got into the second book, I saw great potential for a console (possibly a PC too) game. Upon reading the third book, I saw it as a challenge and (with the proper amount of work done) a successful franchise.
I have a rather light (in my opinion) background in game design. I can easily come up with gameplay mechanics and concepts for just about every aspect of the story, which would likely follow Kylar from Azoth/Kylar from beginning to end.
I have prior work experience in the games industry. I was a tester, but I worked with the designers and learned quite a bit from them, though not as much as I would've liked. Getting back on topic, I still have a few of those contacts, so issues and questions can get some kind of response. While I can't guarantee professional development, I think it would be a fun endeavor.
Who knows, once the design doc is complete, Mr. Weeks may just find a publisher/developer to pick it up and finish it.
So, I guess what I'm looking for now is an artist and or 3D renderer to help bring some of this to life. Publishers love content after all. I can't say that anyone who's involved would ever see a dime for the work, personally I just want to flex my design muscles and see if I can hack it.
Anyone interested in helping out with Project Night Angel?
Mr. Weeks, what do you think? If some of your fans presented you with a (near)complete design document in a few months would you be interested in trying to find someone to create a game out of it?
This would strictly be a "whenever you have the spare time" kinda project. More for fun, less for profit, but if there's a payment at the end I doubt anyone would decline it haha.
Alright, I'm done babbling. Discuss!